Courier / Mailing Address

Department of Computer Science
40 St. George St. STE 4283
Toronto, ON, M5S 2E4
t. +1 (416) 978-6025 (for couriers)

t. +1 (416) 978-7777
daniel@dgp.toronto.edu

I am a professor and associate chair, partnerships and innovation, of computer science at the University of Toronto, and the director, research science of Meta’s Reality Labs Research Toronto. My general area of research is the leveraging of computing technology to enable people to live better lives. This work includes the study of human uses of technologies, of basic human needs and capabilities, and the development of technologies to help meet those needs given their capabilities. These technologies include sensing methods, operating system architectures, development platforms, interaction methods, AI systems, and human-AI interaction. Talks about my work in may be found online: haptics & high performance UX, post-WIMP user interfaces, and the symphony of devices.

 

RECENT PUBLICATIONS

(see Research for a list of all publications).

Sensing Hand Interactions with Everyday Objects by Profiling Wrist Topography

Julius Cosmo Romeo Rudolph, David Holman, Bruno De Araujo, Ricardo Jota, Daniel Wigdor, and Valkyrie Savage. 2022. Sensing Hand Interactions with Everyday Objects by Profiling Wrist Topography. In Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’22). Association for Computing Machinery, New York, NY, USA, Article 14, 1–14.

Investigating Cross-Modal Approaches for Evaluating Error Acceptability of a Recognition-Based Input Technique

Jay Henderson, Tanya R. Jonker, Edward Lank, Daniel Wigdor, and Ben Lafreniere. 2022. Investigating Cross-Modal Approaches for Evaluating Error Acceptability of a Recognition-Based Input Technique. Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. 6, 1, Article 15 (March 2022), 24 pages.

Iteratively Designing Gesture Vocabularies: A Survey and Analysis of Best Practices in the HCI Literature

Haijun Xia, Michael Glueck, Michelle Annett, Michael Wang, and Daniel Wigdor. 2022. Iteratively Designing Gesture Vocabularies: A Survey and Analysis of Best Practices in the HCI Literature. ACM Trans. Comput.-Hum. Interact. 29, 4, Article 37 (August 2022), 54 pages.

Attribute Spaces: Supporting Design Space Exploration in Virtual Reality

Cheryl Lao, Haijun Xia, Daniel Wigdor, and Fanny Chevalier. 2021. Attribute Spaces: Supporting Design Space Exploration in Virtual Reality. In Symposium on Spatial User Interaction (SUI ’21). Association for Computing Machinery, New York, NY, USA, Article 11, 1–11.

False Positives vs. False Negatives: The Effects of Recovery Time and Cognitive Costs on Input Error Preference

Ben Lafreniere, Tanya R. Jonker, Stephanie Santosa, Mark Parent, Michael Glueck, Tovi Grossman, Hrvoje Benko, and Daniel Wigdor. 2021. False Positives vs. False Negatives: The Effects of Recovery Time and Cognitive Costs on Input Error Preference. In The 34th Annual ACM Symposium on User Interface Software and Technology (UIST ’21). Association for Computing Machinery, New York, NY, USA, 54–68.

“Positive Energy”: Perceptions and Attitudes Towards COVID-19 Information on Social Media in China

Zhicong Lu, Yue Jiang, Chenxinran Shen, Margaret C. Jack, Daniel Wigdor, and Mor Naaman. 2021. “Positive Energy”: Perceptions and Attitudes Towards COVID-19 Information on Social Media in China. Proc. ACM Hum.-Comput. Interact. 5, CSCW1, Article 177 (April 2021), 25 pages.

The Labor of Fun: Understanding the Social Relationships between Gamers and Paid Gaming Teammates in China

Chenxinran Shen, Zhicong Lu, Travis Faas, Daniel Wigdor. 2021. The Labor of Fun: Understanding the Social Relationships between Gamers and Paid Gaming Teammates in China. To appear in Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (CHI ’21). Association for Computing Machinery, New York, NY, USA. 21 pages.

More Kawaii than a Real-Person Streamer: Understanding How Viewers Engage with and Perceive Virtual YouTubers

Zhicong Lu, Chenxinran Shen, Jiannan Li, Hong Shen, Daniel Wigdor. 2021. More Kawaii than a Real-Person Streamer: Understanding How Viewers Engage with and Perceive Virtual YouTubers. To appear in Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (CHI ’21). Association for Computing Machinery, New York, NY, USA. 23 pages

Armstrong: An Empirical Examination of Pointing at Non-Dominant Arm-Anchored UIs in Virtual Reality

Zhen Li, Joannes Chan, Joshua Walton, Hrvoje Benko, Daniel Wigdor, Michael Glueck. 2021. Armstrong: An Empirical Examination of Pointing at Non-Dominant Arm-Anchored UIs in Virtual Reality. To appear in Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (CHI ’21). Association for Computing Machinery, New York, NY, USA. 20 pages.

StickyPie: A Gaze-Based, Scale-Invariant Marking Menu Optimized for AR/VR

Sunggeun Ahn, Stephanie Santosa, Mark Parent, Daniel Wigdor, Tovi Grossman, Marcello Giordano. 2021. StickyPie: A Gaze-Based, Scale-Invariant Marking Menu Optimized for AR/VR. To appear in Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (CHI ’21). Association for Computing Machinery, New York, NY, USA. 19 pages.

Campus change to downtown St George

Since I first joined U of T in 2011, I have split my time between the downtown Toronto campus (for graduate teaching and my research lab in the dgp) ... more

Promoted to “full” professor

I was pleased to learn that U of T has asked me to take-on the role of Professor beginning July 1. This is a wonderful celebration of the very hard ... more

A few thoughts for prospective students

I was happy to sit down with Blaine Lewis at our recent Grad Visit Day and share some musings on grad school and U of T.

Zhicong Lu: Our Newest PhD Grad!

Congratulations to Zhicong Lu, who yesterday successfully defended his thesis Understanding and Supporting Live Streaming in Non-Gaming Contexts ... more

Joining FRL-R as Director, Research Science

I am pleased to share that I will be joining Facebook Reality Labs Research as its Director, Research Science in the newly formed FRL-R Toronto. I ... more

 

NEWS

Campus change to downtown St George

Since I first joined U of T in 2011, I have split my time between the downtown Toronto campus (for graduate teaching and my research lab in the dgp) and the Mississauga campus (for undergraduate teaching). I have now fully relocated to the downtown, St George campus. I myself am an alumnus of the downtown Department of Computer Science, and am very much looking forward to being more wholly a part of it. Many thanks to the folks at Mississauga for your help and support over the last decade. I will miss my wonderful interactions with you all.

Promoted to “full” professor

I was pleased to learn that U of T has asked me to take-on the role of Professor beginning July 1. This is a wonderful celebration of the very hard work of hundreds of students and collaborators over the last few years – thank you to you all for the great fun!

Zhicong Lu: Our Newest PhD Grad!

Congratulations to Zhicong Lu, who yesterday successfully defended his thesis Understanding and Supporting Live Streaming in Non-Gaming Contexts before an examination committee which included Dr. Kori Inkpen of MSR. Zhicong will be joining City University of Hong Kong as an assistant professor in the new year.

Joining FRL-R as Director, Research Science

I am pleased to share that I will be joining Facebook Reality Labs Research as its Director, Research Science in the newly formed FRL-R Toronto. I will also remain at U of T as an associate professor. Keep your eyes peeled for exciting growth in this new research centre!

My SUI Keynote is online

Some musings on how the research community can better influence commercial platforms in areas of innovation in HCI – tales of failure from those of us doing multitouch before the iPhone.

Haijun Xia headed to UCSD

I’m excited to share the news that Haijun Xia will be joining the University of California, San Diego this fall as an assistant professor. He will be missed!

Jacob Ritchie, Seongkook Heo headed out

I’m pleased to say that Jacob Ritchie has completed his M.Sc., and is headed to Stanford University this fall to begin his Ph.D. studies. I’m also very happy to say that Dr. Seongkook Heo has completed his postdoctoral fellowship, and will be joining the University of Virginia as an assistant professor later this summer. Congratulations to you both!

Chatham Labs Launched!

Chatham Labs is a new company spun out of the group. Chatham does contract research and product envisionment for companies on the leading edge of HCI. The group is looking to immediately hire large numbers of researchers  and post docs.

CSC2604 Fall 2018 Materials

Welcome back to Fall 2018. Students in my graduate class, please see the CSC2604 Information Sheet for details. Recall that Zhen has volunteered to present our papers in our first session in two weeks. Please bring your reaction reports as a printout to class.

Returning to U of T for the fall term

I have spent a year on sabbatical visiting Cornell Tech in New York City. I look forward to returning to U of T in the fall, where I will be teaching CSC318 at UTM, and a graduate class on distributed user interface tools. See you in class!

Two Nominations at CHI

I am very proud to say that two students from the group, Nicole Sultanum, and Haijun Xia, were recognized for their work with CHI 2018 Honorable Mention awards. Congratulations to them and to all of their co-authors!

Visiting Cornell Tech

I will be conducting my sabbatical visiting the fabulous team at Cornell Tech in New York City for a year beginning in July. I look forward to connecting with all the great HCI in NYC!

Promotion to Associate Professor

As of July 1, I will be a tenured associate professor at U of T.

CHI Papers Chair

I have volunteered to serve as co-Program Chair for ACM CHI 2017. Ready your submissions!

Alfred P. Sloan Foundation Fellowship 2015

I was honored to learn that I was selected for a 2015 Alfred P. Sloan Foundation Research Fellowship. This is a wonderful endorsement of the work my team of incredible students, staff, and post docs have been building along with our collaborators for the last several years.

EICS Keynote

i have been asked to give the keynote address at the 7th ACM Symposium on Engineering Interactive Systems (EICS 2015) on June 24 in Duisburg, Germany. Hope to see you there.

Invited talk at GI 2015

I have been asked to give an Invited Talk at GI 2015 in Halifax, NS, June 3-5, 2015. Hope to see you there.

Speaking at Yahoo! Research

I will be giving an invited talk at Yahoo! Research in Sunnyvale on August 8 entitled “Vertical Software Design & Cross-Device Software Tools”.

Capstone Course Petitions

Students interested in taking my capstone design course (CSC490): between August 1 and August 31, send me an email with the subject line “capstone petition”, with the following additional details:

  • Your transcript
  • Your program of study
  • A 1-paragraph description of why you would like to take the course, including how it fits-in to your career goals
  • A 1-paragraph description of a position you have held in which you have demonstrated an ability to work effectively without direct supervision

Speaking at Microsoft Research

I will be speaking at Microsoft Research in Redmond on June 10, entitled “Enabling a Symphony of Devices”.

CHI People’s Choice Best Talk Awards

2014 saw the introduction to CHI of the People’s Choice Best Talk Awards. The top 8 talks among hundreds were chosen by the audience. I’m proud to say 2 of those selected were given by students on my projects: Xiang Anthony Chen for Duet, and Jishuo Yang for Panelrama. Congratulations to them both!

Early Researcher Award

I was honoured to have been selected as a recipient for an Ontario Early Researcher Award. As always, this would not have been possible without the great work of my students and post docs, as well as the wonderful support of the department here at U of T.

CHI Papers Talks Schedule

The CHI advance program has been posted online. My collaborators will be presenting 6 papers at the conference:

  • Monday: Mike Glueck presents Splash! at 4pm in 701A
  • Monday: Anthony Chen presents Duet at 11:00am in Exhibit Hall G
  • Tuesday: Ricardo Jota presents Let’s Kick It at 11am in Exhibit Hall G
  • Wednesday: Peter Hamilton presents Conductor at 2pm in 714AB
  • Wednesday: Jishuo Yang presents Panelrama at 2pm in 714AB
  • Thursday: Thariq Shihipar presents Slide to X at 11am in 701B

CHI 2014 Best Paper Award

The team behind Duet: Exploring joint interactions on a smart phone and a smart watch was pleased to learn the project has been named one of CHI2014’s best papers. We look forward to sharing the work with the conference.

People’s Choice Best Talk Award

The CHI People’s Choice Best Talk Award has been officially announced. If you’re coming to CHI, get ready to pick your favourites for special recognition!

UIST Papers Deadline Set

We are pleased to announce that UIST 2014 papers will be due on April 16 through PCS. The official call will appear on the ACM website shortly.

San Francisco Talks Schedule

I will be in the Bay Area the week of November 17th. My talks schedule is as follows:

Tuesday, November 19 @ UC Berkeley; Wednesday, November 20 @ Google Research; Thursday, November 21 @ Adobe Research; Friday, November 22 @ Stanford.

ACM UIST 2014 PC co-Chair

I have volunteered to co-chair the PC for UIST next year with Mira Dontcheva. Ready your submissions!

Brave NUI World Translated into Korean

Our book, Brave NUI World | Designing Natural User Interfaces for Touch and Gesture, is now available in Korean.

U of T Inventors of the Year

Dr. Ricardo Jota and I were named recipients of U of T’s Inventors of the Year award for 2013. This recognises work built upon our 2012 UIST paper, Designing for Low Latency Direct-Touch Input. The project was co-invented with Steven Sanders and Clifton Forlines of Tactual Labs, where the tech has been spun out, and with the generous support of Microsoft.

CHI 2014: People’s Choice Talk Awards Chair

In the spirit of “no good suggestion goes unpunished”, I have volunteered as CHI’s first chair of “People’s Choice Talk Awards” (for 2014). Our goal is to reward high-quality talks by allowing conference attendees to vote for their favourites. The People’s Choice Awards will be presented at the end of the conference. So, CHI 2014 presenters, be on notice: a good talk can lead to fame and fortune!

Connaught New Researcher Award

I was pleased to learn this week that the Connaught Fund will be sponsoring my lab with a New Researcher Award at the top level of funding. Thank you to U of T for their continued support.

Mike Glueck to receive Best Student Paper award at GI

We learned this morning that Mike Glueck‘s paper, A Model of Navigation for Very Large Data Views, has been selected for the Michael A.J. Sweeney Award for best student paper at GI 2013. Congratulations to Mike, and to our co-author, Tovi Grossman of Autodesk.

Brave NUI World Translated into Chinese

Our book, Brave NUI World | Designing Natural User Interfaces for Touch and Gesture, has been translated into Chinese.

Presenting at GI 2013

Mike Glueck will be presenting our paper, A Model of Navigation for Very Large Data Views, at GI 2013. This work is done in collaboration with Tovi Grossman at Autodesk Research.

Presenting at ACM CHI 2013

My collaborators and I will be presenting 3 papers at ACM CHI 2013, April 29-May 2 in Paris.

Tactual Labs Launched

Tactual Labs is a start-up deciated to the development of technologies related to high-performance interactive systems, building on work done in the lab.

Presenting at ACM UIST 2012

My collaborators and I will be presenting 3 papers at ACM UIST 2012, October 7-10 in Cambridge, MA.

Speaking at SXSW Interactive

I and Kay Hofmeester of the Microsoft Windows team (and my former colleague at Microsoft Surface) will be speaking at SXSW Interactive, March 9-13, in Austin, TX.

news

STUDENTS

I mentor graduate and undergraduate students, as well as postdoctoral fellows, who are passionate about inventing the future of human-computer interaction. Undergraduates are typically engineering students conducting thesis work, CS students enrolled in project courses, or USRA or UTRECS scholarship recipients conducting summer research. My graduate students come from diverse backgrounds, but share a record of academic excellence and demonstrated passion for invention. If you are looking for research opportunities: first, review my team’s research. If it piques your interest, contact me to set-up a time to discuss your interests.

Current Students & Post Docs

Dashiel Carrera (Ph.D.)
Jessi Stark (Ph.D.)
Bingjian Huang (Ph.D.)

Sky Hou (U.G.) – with Varun Perumal
Nirmal Pol (U.G.) – with Varun Perumal
Harishguna Satgunaraj (U.G.) – with Varun Perumal

U of T Alumni

Seongkook Heo (PDF, 2019) (Assistant Professor, University of Virginia)
Bruno De Araujo (PDF, 2018) (Tactual Labs)
Michelle Annett (PDF, 2017) (MishMashMakers founder)
Ricardo Jota
(PDF, 2015) (Tactual Labs founder)

Zhen Li (Ph.D., 2022) (Researcher, Huawei)
Varun Perumal (Ph.D., 2022)
Zhicong Lu (Ph.D., 2021) (Assistant Professor, City University of Hong Kong)
Haijun Xia (Ph.D., 2020) (Assistant Professor, University of California, San Diego)
Michael Glueck (Ph.D., 2017) (Researcher, Autodesk Research) – with Prof. Fanny Chevalier

Ming Hou (M.Sc., 2022) (Fortinet)
Rachel Phinnemore (M.Sc., 2022) (Google)
Seyong Ha (M.Sc., 2019)
Jacob Ritchie (M.Sc., 2019) – with Prof. Fanny Chevalier (Stanford University PhD)
Zhen Li (M.Sc., 2018) (U of T PhD)
Zhicong Lu (M.Sc., 2018) (U of T PhD)
Anuruddha Hettiarachchi (M.Sc., 2016) (Index Exchange)
Yupeng Zhang (M.Sc., 2016) – with Prof. Karan Singh (Autodesk)
Rabia Aslam (M.Sc., 2015) (Sphero)
Haijun Xia (M.Sc., 2015) (U of T PhD)
Peter Hamilton (M.Sc., 2014)
Jishuo Yang (M.Sc., 2014) (IBM)
Michael Glueck (M.Sc., 2013) (U of T PhD; Autodesk Research)

Mallika Singh (M.A.Sc., 2022)
Alaa Abdulaal (M.Sc.A.C., 2016) – with Prof. Eyal de Lara
Jacqueline Bermudez (M.Sc.A.C., 2016)
Rebecca Dreezer (M.Sc.A.C., 2013) (Uken Games)
David Hoon (M.Sc.A.C., 2013)
Ben Chan (M.Sc.A.C., 2012) (MDA) – with Dr. Piotr Jasiobedzki

Hanya Wahdan (U.G., 2022) – With Prof. Paul Dietz
Devamardeep Hayatpur (U.G., 2021) – with Prof. Haijun Xia (UCSD)
Elise Chenxinran Shen (U.G., 2021) – with Prof. Zhicong Lu (UBC)
Yining Liu (U.G., 2021) – with Varun Perumal
Cheryl Lao (U.G., 2020) (University of Waterloo)
Sally (Ji Yeon) Lee (U.G., 2020) (Amazon)
Devamardeep Hayatpur (U.G., 2019) – with Haijun Xia
Devamardeep Hayatpur (U.G., 2018) – with Dr. Seongkook Heo
Christine Murad (U.G., 2017) – with Nicole Sultanum (University of Toronto)
Chritina Chung (U.G., 2017) – with Dr. Bruno De Araujo
Lin Han (U.G., 2016) – with Nicole Sultanum
Parastoo Abtahi (UG, 2016) (Stanford University)
Victoria Bilbily (UG, 2016) – with Nicole Sultanum (University of Toronto)
Alina Gvozdik (UG, 2016) (PhenoTips) with Michael Glueck
Sang-Ah Han (UG, 2016) – with Michael Glueck
Mathew Lakier (UG, 2016) – with Dr. Michelle Annett
Steven Lee (UG, 2016) – with Dr. Bruno De Araujo and Dr. Ricardo Jota
Dhairya Patel (UG, 2016) – with Dr. Ricardo Jota
Pok Man “Brian” To (UG, 2016) (Microsoft)
Michael Wang (UG, 2016)
Rahil Hirani (UG, 2015) – with Dr. Ricardo Jota
Adam Hueniken (UG, 2015)
Odhita Kamayana (UG, 2015) – with Dr. Ricardo Jota
Matthew Lakier (UG, 2015) – with Dr. Michelle Annett
Mingzhe Li (UG, 2015) – with Dr. Michelle Annett
Evan Rocha (UG, 2015) – with Dr. Ricardo Jota
Andrew Pelegris (UG, 2014) – with Michael Glueck
Benjamin McCanny (UG, 2014) (Google)
Eleni Triantafillou (UG, 2014) (University of Toronto)
Eric J.X. Yao (UG, 2013) (University of California Berkeley) – with Dr. Ricardo Jota
Ankith Giliyar Shanthiraj (UG, 2013) (University of Texas Austin)
Thariq Shihipar (UG, 2013) (MIT Media Lab)
Yan Sun (UG, 2013) – with Michael Glueck
Jay (Zhe) Yu (UG, 2013) – with Dr. Ricardo Jota (CMU)
Michael Andreae (UG, 2012) – with Dr. Ricardo Jota
Stephanie Daoust (Knapp) (UG, 2012)
Faizan Haque (UG, 2012)
Osman Haque (UG, 2012) – with Dr. Ricardo Jota
Rajavi Shah (UG, 2012)

Alex Mahedy (HS, 2012, 2013) (Colgate University)

Former Microsoft Interns

Roland Aigner, Upper Austria University of Applied Sciences
Shaun Kane, University of Washington
Tao Ni, Virginia Tech
Dustin Freeman, University of Toronto

Former MERL Interns

Hao Jiang, Tsinghua University
Peter Brandl, Upper Austria University of Applied Sciences

 

students

Research

  • all

    My general area of research is the leveraging of computing technology to enable users to live better lives. This work includes the development of user interface software, interaction methods, sensor hardware, new device form factors, development platforms, and operating system enhancements. Selecting an area of research above will provide more information, and will also filter the list of publications below.

Refereed Journal & Conference Papers

Sensing Hand Interactions with Everyday Objects by Profiling Wrist Topography

Julius Cosmo Romeo Rudolph, David Holman, Bruno De Araujo, Ricardo Jota, Daniel Wigdor, and Valkyrie Savage. 2022. Sensing Hand Interactions with Everyday Objects by Profiling Wrist Topography. In Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’22). Association for Computing Machinery, New York, NY, USA, Article 14, 1–14.

Investigating Cross-Modal Approaches for Evaluating Error Acceptability of a Recognition-Based Input Technique

Jay Henderson, Tanya R. Jonker, Edward Lank, Daniel Wigdor, and Ben Lafreniere. 2022. Investigating Cross-Modal Approaches for Evaluating Error Acceptability of a Recognition-Based Input Technique. Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. 6, 1, Article 15 (March 2022), 24 pages.

Iteratively Designing Gesture Vocabularies: A Survey and Analysis of Best Practices in the HCI Literature

Haijun Xia, Michael Glueck, Michelle Annett, Michael Wang, and Daniel Wigdor. 2022. Iteratively Designing Gesture Vocabularies: A Survey and Analysis of Best Practices in the HCI Literature. ACM Trans. Comput.-Hum. Interact. 29, 4, Article 37 (August 2022), 54 pages.

Attribute Spaces: Supporting Design Space Exploration in Virtual Reality

Cheryl Lao, Haijun Xia, Daniel Wigdor, and Fanny Chevalier. 2021. Attribute Spaces: Supporting Design Space Exploration in Virtual Reality. In Symposium on Spatial User Interaction (SUI ’21). Association for Computing Machinery, New York, NY, USA, Article 11, 1–11.

False Positives vs. False Negatives: The Effects of Recovery Time and Cognitive Costs on Input Error Preference

Ben Lafreniere, Tanya R. Jonker, Stephanie Santosa, Mark Parent, Michael Glueck, Tovi Grossman, Hrvoje Benko, and Daniel Wigdor. 2021. False Positives vs. False Negatives: The Effects of Recovery Time and Cognitive Costs on Input Error Preference. In The 34th Annual ACM Symposium on User Interface Software and Technology (UIST ’21). Association for Computing Machinery, New York, NY, USA, 54–68.

“Positive Energy”: Perceptions and Attitudes Towards COVID-19 Information on Social Media in China

Zhicong Lu, Yue Jiang, Chenxinran Shen, Margaret C. Jack, Daniel Wigdor, and Mor Naaman. 2021. “Positive Energy”: Perceptions and Attitudes Towards COVID-19 Information on Social Media in China. Proc. ACM Hum.-Comput. Interact. 5, CSCW1, Article 177 (April 2021), 25 pages.

The Labor of Fun: Understanding the Social Relationships between Gamers and Paid Gaming Teammates in China

Chenxinran Shen, Zhicong Lu, Travis Faas, Daniel Wigdor. 2021. The Labor of Fun: Understanding the Social Relationships between Gamers and Paid Gaming Teammates in China. To appear in Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (CHI ’21). Association for Computing Machinery, New York, NY, USA. 21 pages.

More Kawaii than a Real-Person Streamer: Understanding How Viewers Engage with and Perceive Virtual YouTubers

Zhicong Lu, Chenxinran Shen, Jiannan Li, Hong Shen, Daniel Wigdor. 2021. More Kawaii than a Real-Person Streamer: Understanding How Viewers Engage with and Perceive Virtual YouTubers. To appear in Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (CHI ’21). Association for Computing Machinery, New York, NY, USA. 23 pages

Armstrong: An Empirical Examination of Pointing at Non-Dominant Arm-Anchored UIs in Virtual Reality

Zhen Li, Joannes Chan, Joshua Walton, Hrvoje Benko, Daniel Wigdor, Michael Glueck. 2021. Armstrong: An Empirical Examination of Pointing at Non-Dominant Arm-Anchored UIs in Virtual Reality. To appear in Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (CHI ’21). Association for Computing Machinery, New York, NY, USA. 20 pages.

StickyPie: A Gaze-Based, Scale-Invariant Marking Menu Optimized for AR/VR

Sunggeun Ahn, Stephanie Santosa, Mark Parent, Daniel Wigdor, Tovi Grossman, Marcello Giordano. 2021. StickyPie: A Gaze-Based, Scale-Invariant Marking Menu Optimized for AR/VR. To appear in Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (CHI ’21). Association for Computing Machinery, New York, NY, USA. 19 pages.

PatchProv: Supporting Improvisational Design Practices for Modern Quilting

Mackenzie Leake, Frances Lai, Tovi Grossman, Daniel Wigdor, Ben Lafreniere. 2021. PatchProv: Supporting Improvisational Design Practices for Modern Quilting. To appear in Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (CHI ’21). Association for Computing Machinery, New York, NY, USA. 25 pages.

Understanding and Supporting Academic Literature Review Workflows with LitSense

Nicole Sultanum, Christine Murad, and Daniel Wigdor. 2020. Understanding and Supporting Academic Literature Review Workflows with LitSense. In Proceedings of the International Conference on Advanced Visual Interfaces (AVI ’20). Association for Computing Machinery, New York, NY, USA, Article 67, 1–5.

DataHop: Spatial Data Exploration in Virtual Reality

Devamardeep Hayatpur, Haijun Xia, and Daniel Wigdor. 2020. DataHop: Spatial Data Exploration in Virtual Reality. In Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology (UIST ’20). Association for Computing Machinery, New York, NY, USA, 818–828.

The Government’s Dividend: Complex Perceptions of Social Media Misinformation in China

Zhicong Lu, Yue Jiang, Cheng Lu, Mor Naaman, and Daniel Wigdor. 2020. The Government’s Dividend: Complex Perceptions of Social Media Misinformation in China. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (CHI ’20). Association for Computing Machinery, New York, NY, USA, 1–12.

Head-Coupled Kinematic Template Matching: A Prediction Model for Ray Pointing in VR

Rorik Henrikson, Tovi Grossman, Sean Trowbridge, Daniel Wigdor, and Hrvoje Benko. 2020. Head-Coupled Kinematic Template Matching: A Prediction Model for Ray Pointing in VR. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (CHI ’20). Association for Computing Machinery, New York, NY, USA, 1–14.

Plane, Ray, and Point: Enabling Precise Spatial Manipulations with Shape Constraints

Devamardeep Hayatpur, Seongkook Heo, Haijun Xia, Wolfgang Stuerzlinger, Daniel Wigdor. 2019. Plane, Ray, and Point: Interaction Methods for ad hoc Creation of Alignment and Manipulation Constraints in VR. In Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology (UIST ’19). ACM, New York, NY, USA.

Learning Cooperative Personalized Policies from Gaze Data

Christoph Gebhardt, Brian Hecox, Bas van Opheusden, Daniel Wigdor, James Hillis, Otmar Hilliges, and Hrvoje Benko. 2019. Learning Cooperative Personalized Policies from Gaze Data. In Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology (UIST ’19). Association for Computing Machinery, New York, NY, USA, 197–208.

PseudoBend: Producing Haptic Illusions of Stretching, Bending, and Twisting Using Grain Vibrations

Seongkook Heo, Jaeyeon Lee, and Daniel Wigdor. 2019. PseudoBend: Producing Haptic Illusions of Stretching, Bending, and Twisting Using Grain Vibrations. In Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology (UIST ’19). Association for Computing Machinery, New York, NY, USA, 803–813.

Vicariously Experiencing it all Without Going Outside: A Study of Outdoor Live Streaming in China

Zhicong Lu, Michelle Annett, Daniel Wigdor. 2019. Vicariously Experiencing it all Without Going Outside: A Study of Outdoor Livestreaming in China. Proc. ACM Hum.-Comput. Interact. 3, CSCW, Article 25 (November 2019), 28 pages. Presented at ACM CSCW 2019.

Exploring and Understanding the Role of Workshop Environments in Personal Fabrication Processes

Michelle Annett, Tovi Grossman, Daniel Wigdor, George Fitzmaurice. 2019. Exploring and Understanding the Role of Workshop Environments in Personal Fabrication Processes. ACM Trans. Comput.-Hum. Interact. 26, 2, Article 10 (March 2019), 43 pages.

“I feel it is my responsibility to stream”: Streaming and Engaging with Intangible Cultural Heritage through Livestreaming

Zhicong Lu, Michelle Annett, Mingming Fan, Daniel Wigdor. 2019. “I feel it is my responsibility to stream”: Streaming and Engaging with Intangible Cultural Heritage through Livestreaming. Conditionally accepted for Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI ’19). ACM, New York, NY, USA.

A Lie Reveals the Truth: Quasimodes for Task-Aligned Data Presentation

Jacob Ritchie, Daniel Wigdor, Fanny Chevalier. 2019. A Lie Reveals the Truth: Quasimodes for Task-Aligned Data Presentation. Conditionally accepted for Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI ’19). ACM, New York, NY, USA.

HoloDoc: Enabling Mixed Reality Workspaces that Harness Physical and Digital Content

Zhen Li, Michelle Annett, Ken Hinckley, Karan Singh, Daniel Wigdor. 2019. HoloDoc: Enabling Mixed Reality Workspaces that Harness Physical and Digital Content. Conditionally accepted for Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI ’19). ACM, New York, NY, USA.

SMAC: A Simplified Model of Attention and Capture in Multi-Device Desk-Centric Environments

Zhen Li, Michelle Annett, Ken Hinckley, Daniel Wigdor. 2019. SMAC: A Simplified Model of Attention and Capture in Multi-Device Desk-Centric Environments. Proc. ACM Hum.-Comput. Interact. 3, EICS, Article 2 (June 2019), 47 pages.

InkPlanner: Support Prewriting with Intelligent Visual Diagramming

Lu, Z., Fan, M., Zhao, J., Annett, M., Wang, Y., Wigdor, D. (2019). InkPlanner: Support Prewriting with Intelligent Visual Diagramming. IEEE Transactions on Visualization and Computer Graphics. 25(2), 277-287. (presented at IEEE VAST 2018).

StreamWiki: Enabling Viewers of Knowledge Sharing Live Streams to Collaboratively Generate Archival Documentation for Effective In-Stream and Post Hoc Learning

Zhicong Lu, Seongkook Heo, and Daniel J. Wigdor. 2018. StreamWiki: Enabling Viewers of Knowledge Sharing Live Streams to Collaboratively Generate Archival Documentation for Effective In-Stream and Post Hoc Learning. Proc. ACM Hum.-Comput. Interact. 2, CSCW, Article 112 (November 2018). Presented at ACM CSCW 2018.

Spacetime: Enabling Fluid Individual and Collaborative Editing in Virtual Reality

Haijun Xia, Sebastian Herscher, Ken Perlin, and Daniel Wigdor. 2018. Spacetime: Enabling Fluid Individual and Collaborative Editing in Virtual Reality. In Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology (UIST ’18). ACM, New York, NY, USA, 853-866.

ID’em: Inductive Sensing for Embedding and Extracting Information in Robust Materials

Perumal Varun Chadalavada, Goutham Palaniappan, Vimal Kumar Chandran, Khai Truong, and Daniel Wigdor. 2018. ID’em: Inductive Sensing for Embedding and Extracting Information in Robust Materials. Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. 2, 3, Article 97 (September 2018), 28 pages. Presented at UBICOMP 2018.

Automatics: Dynamically Generating Fabrication Tasks to Adapt to Varying Contexts

Matthew Lakier, Michelle Annett, and Daniel Wigdor. 2018. Automatics: Dynamically Generating Fabrication Tasks to Adapt to Varying Contexts. ACM Trans. Comput.-Hum. Interact. 25, 4, Article 22 (August 2018), 44 pages. (presented at ACM UIST 2018).

DataInk: Direct and Creative Data-Oriented Drawing

Haijun Xia, Nathalie Henry Riche, Fanny Chevalier, Bruno De Araujo, and Daniel Wigdor. 2018. DataInk: Direct and Creative Data-Oriented Drawing. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI ’18). ACM, New York, NY, USA, Paper 223, 13 pages.

More Text Please! Understanding and Supporting the Use of Visualization for Clinical Text Overview

Nicole Sultanum, Michael Brudno, Daniel Wigdor, and Fanny Chevalier. 2018. More Text Please! Understanding and Supporting the Use of Visualization for Clinical Text Overview. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI ’18). ACM, New York, NY, USA, Paper 422, 13 pages.

You Watch, You Give, and You Engage: A Study of Live Streaming Practices in China

Zhicong Lu, Haijun Xia, Seongkook Heo, and Daniel Wigdor. 2018. You Watch, You Give, and You Engage: A Study of Live Streaming Practices in China. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI ’18). ACM, New York, NY, USA, Paper 466, 13 pages. DOI: https://doi.org/10.1145/3173574.3174040

Thor’s Hammer: An Ungrounded Force Feedback Device Utilizing Propeller-Induced Propulsive Force

Seongkook Heo, Christina Chung, Geehyuk Lee, and Daniel Wigdor. 2018. Thor’s Hammer: An Ungrounded Force Feedback Device Utilizing Propeller-Induced Propulsive Force. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI ’18). ACM, New York, NY, USA, Paper 525, 11 pages.

PhenoLines: Phenotype Comparison Visualizations for Disease Subtyping via Topic Models

Michael Glueck, Mahdi Pakdaman Naeini, Finale Doshi-Velez, Fanny Chevalier, Azam Khan, Daniel Wigdor, and Michael Brudno (2018). PhenoLines: Phenotype Comparison Visualizations for Disease Subtyping via Topic Models. IEEE Transactions on Visualization and Computer Graphics, 24(1), 371-381. (Presented at VAST 2017)

Collection Objects: Enabling Fluid Formation and Manipulation of Aggregate Selections

Haijun Xia, Bruno Araujo, and Daniel Wigdor. 2017. Collection Objects: Enabling Fluid Formation and Manipulation of Aggregate Selections. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems (CHI ’17). ACM, New York, NY, USA, 5592-5604.

PhenoStacks: Cross-Sectional Cohort Phenotype Comparison Visualizations

Michael Glueck, Alina Gvozdik, Fanny Chevalier, Azam Khan, Michael Brudno, Daniel Wigdor. 2017. PhenoStacks: Cross-Sectional Cohort Phenotype Comparison Visualizations. IEEE Transactions on Computer Graphics and Visualization. 23(1), 191-200. (Presented at VAST 2016)

The Living Room: Exploring the Haunted and Paranormal to Transform Design and Interaction

Michelle Annett, Matthew Lakier, Franklin Li, Daniel Wigdor, Tovi Grossman, and George Fitzmaurice. 2016. The Living Room: Exploring the Haunted and Paranormal to Transform Design and Interaction. In Proceedings of the 2016 ACM Conference on Designing Interactive Systems (DIS ’16). ACM, New York, NY, USA, 1328-1340.

Foldem: Heterogeneous Object Fabrication via Selective Ablation of Multi-Material Sheets

Varun Perumal C and Daniel Wigdor. 2016. Foldem: Heterogeneous Object Fabrication via Selective Ablation of Multi-Material Sheets. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (CHI ’16). ACM, New York, NY, USA, 5765-5775.

Annexing Reality: Enabling Opportunistic Use of Everyday Objects as Tangible Proxies in Augmented Reality

Anuruddha Hettiarachchi and Daniel Wigdor. 2016. Annexing Reality: Enabling Opportunistic Use of Everyday Objects as Tangible Proxies in Augmented Reality. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (CHI ’16). ACM, New York, NY, USA, 1957-1967.

Hammer Time! A Low-Cost, High Precision, High Accuracy Tool to Measure the Latency of Touchscreen Devices

Jonathan Deber, Bruno de Araujo, Ricardo Jota, Clifton Forlines, Darren Leigh, Steven Sanders, Daniel Wigdor. 2016. Hammer Time!: A Low-Cost, High Precision, High Accuracy Tool to Measure the Latency of Touchscreen Devices. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (CHI ’16). ACM, New York, NY, USA, 2857-2868 pages.

Object-Oriented Drawing

Haijun Xia, Bruno De Araujo, Tovi Grossman, and Daniel Wigdor. 2016. Object-Oriented Drawing. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (CHI ’16). ACM, New York, NY, USA, 4610-4621.

Snake Charmer: Physically Enabling Virtual Objects

Bruno de Araujo, Ricardo Jota, Varun Perumal, Jia Xian Yao, Karan Singh, and Daniel Wigdor. 2016. Snake Charmer: Physically Enabling Virtual Objects. In Proceedings of the TEI ’16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’16). ACM, New York, NY, USA, 218-226.

Printem: Instant Printed Circuit Boards with Standard Office Printers & Inks

Varun Perumal C and Daniel Wigdor. 2015. Printem: Instant Printed Circuit Boards with Standard Office Printers & Inks. In Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology (UIST ’15). ACM, New York, NY, USA, 243-251.

MoveableMaker: Facilitating the Design, Generation, and Assembly of Moveable Papercraft

Michelle Annett, Tovi Grossman, Daniel Wigdor, and George Fitzmaurice. 2015. MoveableMaker: Facilitating the Design, Generation, and Assembly of Moveable Papercraft. In Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology (UIST ’15). ACM, New York, NY, USA, 565-574.

Palpebrae Superioris: Exploring the Design Space of Eyelid Gestures

Ricardo Jota and Daniel Wigdor. 2015. Palpebrae superioris: exploring the design space of eyelid gestures. In Proceedings of the 41st Graphics Interface Conference (GI ’15). Canadian Information Processing Society, Toronto, Ont., Canada, Canada, 273-280.

 

How much Faster is Fast Enough? User Perception of Latency & Latency Improvements in Direct and Indirect Touch

Jonathan Deber, Ricardo Jota, Clifton Forlines, and Daniel Wigdor (2015). How much Faster is Fast Enough? User Perception of Latency & Latency Improvements in Direct and Indirect Touch. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI ’15). ACM, New York, NY, USA, 1827-1836.

Supporting Subtlety with Deceptive Devices and Illusory Interactions

Fraser Anderson, Tovi Grossman, Daniel Wigdor, and George Fitzmaurice (2015). Supporting Subtlety with Deceptive Devices and Illusory Interactions. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI ’15). ACM, New York, NY, USA, 1489-1498.

High-rate, low-Latency multi-touch sensing with simultaneous orthogonal multiplexing

Darren Leigh, Clifton Forlines, Ricardo Jota, Steven Sanders, and Daniel Wigdor (2014). High rate, low-latency multi-touch sensing with simultaneous orthogonal multiplexing. In Proceedings of the 27th annual ACM symposium on User interface software and technology (UIST ’14). ACM, New York, NY, USA, 355-364.

Zero-latency tapping: using hover information to predict touch locations and eliminate touchdown latency

Haijun Xia, Ricardo Jota, Benjamin McCanny, Zhe Yu, Clifton Forlines, Karan Singh, and Daniel Wigdor. (2014). Zero-latency tapping: using hover information to predict touch locations and eliminate touchdown latency. In Proceedings of the 27th annual ACM symposium on User interface software and technology (UIST ’14). ACM, New York, NY, USA, 205-214.

Duet: Exploring joint interactions on a smart phone and a smart watch

Xiang ‘Anthony’ Chen, Tovi Grossman, Daniel Wigdor, and George Fitzmaurice. 2014. Duet: exploring joint interactions on a smart phone and a smart watch. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’14). ACM, New York, NY, USA, 159-168.

Let’s kick it: how to stop wasting the bottom third of your large screen display

Ricardo Jota, Pedro Lopes, Daniel Wigdor, and Joaquim Jorge 2014. Let’s kick it: how to stop wasting the bottom third of your large screen display. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’14). Association for Computing Machinery, New York, NY, USA, 1411–1414.

Dive In! Real-time interaction with always-ready, progressively-loaded interactive data visualizations

Michael Glueck, Azam Khan, and Daniel Wigdor. 2014. Dive in!: enabling progressive loading for real-time navigation of data visualizations. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’14). ACM, New York, NY, USA, 561-570.

Conductor: Enabling and understanding cross-device interaction

Peter Hamilton and Daniel Wigdor. 2014. Conductor: enabling and understanding cross-device interaction. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’14). ACM, New York, NY, USA, 2773-2782.

Slide to X: Unlocking the potential of smartphone unlocking

Khai Truong, Thariq Shihipar, and Daniel Wigdor. 2014. Slide to X: unlocking the potential of smartphone unlocking. In Proceedings of the 32nd annual ACM conference on Human factors in computing systems (CHI ’14). ACM, New York, NY, USA, 3635-3644.

Panelrama: Enabling easy specification of cross-device web applications

Jishuo Yang and Daniel Wigdor. 2014. Panelrama: enabling easy specification of cross-device web applications. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’14). ACM, New York, NY, USA, 2783-2792.

A field study of multi-device workflows in distributed workspaces

Stephanie Santosa and Daniel Wigdor. 2013. A field study of multi-device workflows in distributed workspaces.  In Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing (UbiComp ’13). ACM, New York, NY, USA,  63-72.

A model of navigation for very large data views

Michael Glueck, Tovi Grossman & Daniel Wigdor. 2013. A Model of Navigation for Very Large Data Views. Graphics Interface (GI ’13). 8 pages.

TrailMap: Facilitating information seeking in a multi-scale digital map via implicit bookmarking

Jian Zhao, Daniel Wigdor, and Ravin Balakrishnan. 2013. TrailMap: facilitating information seeking in a multi-scale digital map via implicit bookmarking.  In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’13). ACM, New York, NY, USA,  3009-3018.

How fast is fast enough? A study of the effects of latency in direct-touch pointing tasks

Ricardo Jota, Albert Ng, Paul Dietz, and Daniel Wigdor. 2013. How fast is fast enough?: a study of the effects of latency in direct-touch pointing tasks.  In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’13). ACM, New York, NY, USA,  2291-2300.

Métamorphe: augmenting hotkey usage with actuated keys

Gilles Bailly, Thomas Pietrzak, Jonathan Deber, and Daniel J. Wigdor. 2013. Métamorphe: augmenting hotkey usage with actuated keys.  In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’13). ACM, New York, NY, USA,  563-572.

Table-centric interactive spaces for real-time collaboration

Daniel Wigdor, Chia Shen, Clifton Forlines, and Ravin Balakrishnan. 2006. Table-centric interactive spaces for real-time collaboration.  In Proceedings of the working conference on Advanced visual interfaces (AVI ’06). ACM, New York, NY, USA,  103-107.

Designing for Low-Latency Direct-Touch Input

Albert Ng, Julian Lepinski, Daniel Wigdor, Steven Sanders, and Paul Dietz. 2012. Designing for low-latency direct-touch input. In Proceedings of the 25th annual ACM symposium on User interface software and technology (UIST ’12). ACM, New York, NY, USA, 453-464. 

FlowBlocks: A Multi-Touch UI for Crowd Interaction

Florian Block, Daniel Wigdor, Brenda Caldwell Phillips, Michael S. Horn, and Chia Shen. 2012. FlowBlocks: a multi-touch ui for crowd interaction. In Proceedings of the 25th annual ACM symposium on User interface software and technology (UIST ’12). ACM, New York, NY, USA, 497-508.

Magic Finger: Always-Available Input through Finger Instrumentation

Xing-Dong Yang, Tovi Grossman, Daniel Wigdor, and George Fitzmaurice. 2012. Magic finger: always-available input through finger instrumentation. In Proceedings of the 25th annual ACM symposium on User interface software and technology (UIST ’12). ACM, New York, NY, USA, 147-156.

ShoeSense: a new perspective on gestural interaction and wearable applications

Gilles Bailly, Jörg Müller, Michael Rohs, Daniel Wigdor, and Sven Kratz. 2012. ShoeSense: a new perspective on gestural interaction and wearable applications. In Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems (CHI ’12). ACM, New York, NY, USA, 1239-1248.

Snout: one handed use of capacitive touch devices

Adam Zarek, Daniel Wigdor, and Karan Singh. 2012. SNOUT: one-handed use of capacitive touch devices. In Proceedings of the International Working Conference on Advanced Visual Interfaces(AVI ’12), Genny Tortora, Stefano Levialdi, and Maurizio Tucci (Eds.). ACM, New York, NY, USA, 140-147.

Medusa: a proximity-aware multi-touch tabletop

Michelle Annett, Tovi Grossman, Daniel Wigdor, and George Fitzmaurice. 2011. Medusa: a proximity-aware multi-touch tabletop. In Proceedings of the 24th annual ACM symposium on User interface software and technology (UIST ’11). ACM, New York, NY, USA, 337-346.

Access overlays: improving non-visual access to large touch screens for blind users

Shaun K. Kane, Meredith Ringel Morris, Annuska Z. Perkins, Daniel Wigdor, Richard E. Ladner, and Jacob O. Wobbrock. 2011. Access overlays: improving non-visual access to large touch screens for blind users. In Proceedings of the 24th annual ACM symposium on User interface software and technology (UIST ’11). ACM, New York, NY, USA, 273-282. 

Typing on flat glass: examining ten-finger expert typing patterns on touch surfaces

Leah Findlater, Jacob O. Wobbrock, and Daniel Wigdor. 2011. Typing on flat glass: examining ten-finger expert typing patterns on touch surfaces. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’11). ACM, New York, NY, USA, 2453-2462.

Rock & rails: extending multi-touch interactions with shape gestures to enable precise spatial manipulations

Daniel Wigdor, Hrvoje Benko, John Pella, Jarrod Lombardo, and Sarah Williams. 2011. Rock & rails: extending multi-touch interactions with shape gestures to enable precise spatial manipulations.  In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’11). ACM, New York, NY, USA,  1581-1590.

AnatOnMe: facilitating doctor-patient communication using a projection-based handheld device

Tao Ni, Amy K. Karlson, and Daniel Wigdor. 2011. AnatOnMe: facilitating doctor-patient communication using a projection-based handheld device.  In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’11). ACM, New York, NY, USA,  3333-3342.

Gesture play: motivating online gesture learning with fun, positive reinforcement and physical metaphors

Andrew Bragdon, Arman Uguray, Daniel Wigdor, Stylianos Anagnostopoulos, Robert Zeleznik, and Rutledge Feman. 2010. Gesture play: motivating online gesture learning with fun, positive reinforcement and physical metaphors.  In ACM International Conference on Interactive Tabletops and Surfaces (ITS ’10). ACM, New York, NY, USA,  39-48.

Search on Surfaces: Exploring the Potential of Interactive Tabletops for Collaborative Search Tasks

Meredith Ringel-Morris, Danyel Fisher, Daniel Wigdor. 2010. Search on Surfaces: Exploring the Potential of Interactive Tabletops for Collaborative Search Tasks. Journal of Information Processing and Management 46 (6), November, 2010, 703-717.

WeSearch: supporting collaborative search and sensemaking on a tabletop display

Meredith Ringel Morris, Jarrod Lombardo, and Daniel Wigdor. 2010. WeSearch: supporting collaborative search and sensemaking on a tabletop display.  In Proceedings of the 2010 ACM conference on Computer supported cooperative work (CSCW ’10). ACM, New York, NY, USA,  401-410.

ShadowGuides: visualizations for in-situ learning of multi-touch and whole-hand gestures

Dustin Freeman, Hrvoje Benko, Meredith Ringel Morris, and Daniel Wigdor. 2009. ShadowGuides: visualizations for in-situ learning of multi-touch and whole-hand gestures.  In Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces (ITS ’09). ACM, New York, NY, USA,  165-172.

Ripples: utilizing per-contact visualizations to improve user interaction with touch displays

Daniel Wigdor, Sarah Williams, Michael Cronin, Robert Levy, Katie White, Maxim Mazeev, and Hrvoje Benko. 2009. Ripples: utilizing per-contact visualizations to improve user interaction with touch displays.  In Proceedings of the 22nd annual ACM symposium on User interface software and technology (UIST ’09). ACM, New York, NY, USA,  3-12.

WeSpace: the design development and deployment of a walk-up and share multi-surface visual collaboration system

Daniel Wigdor, Hao Jiang, Clifton Forlines, Michelle Borkin, and Chia Shen. 2009. WeSpace: the design development and deployment of a walk-up and share multi-surface visual collaboration system.  In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’09). ACM, New York, NY, USA,  1237-1246.

System design for the WeSpace: Linking personal devices to a table-centered multi-user, multi-surface environment

Hao Jiang, Daniel Wigdor, Clifton Forlines, Chia Shen. 2008. System design for the WeSpace: Linking personal devices to a table-centered multi-user, multi-surface environment, Horizontal Interactive Human Computer Systems, 2008. TABLETOP 2008. 3rd IEEE International Workshop on , pp.97-104.

Combining and measuring the benefits of bimanual pen and direct-touch interaction on horizontal interfaces

Peter Brandl, Clifton Forlines, Daniel Wigdor, Michael Haller, and Chia Shen. 2008. Combining and measuring the benefits of bimanual pen and direct-touch interaction on horizontal interfaces.  In Proceedings of the working conference on Advanced visual interfaces (AVI ’08). ACM, New York, NY, USA,  154-161.

Living with a Tabletop: Analysis and Observations of Long Term Office Use of a Multi-Touch Table

Daniel Wigdor, Gerald Penn, Kathy Ryall, Alan Esenther, Chia Shen.2007. Living with a Tabletop: Analysis and Observations of Long Term Office Use of a Multi-Touch Table. Horizontal Interactive Human-Computer Systems, 2007. TABLETOP ’07. Second Annual IEEE International Workshop on, 60-67.

Going Deeper: a Taxonomy of 3D on the Tabletop

Tovi Grossman, Daniel Wigdor. Going Deeper: a Taxonomy of 3D on the Tabletop (2007). Horizontal Interactive Human-Computer Systems, 2007. TABLETOP ’07. Second Annual IEEE International Workshop on, 137-144.

Lucid touch: a see-through mobile device

Daniel Wigdor, Clifton Forlines, Patrick Baudisch, John Barnwell, and Chia Shen. 2007. Lucid touch: a see-through mobile device.  In Proceedings of the 20th annual ACM symposium on User interface software and technology (UIST ’07). ACM, New York, NY, USA,  269-278.

Perception of elementary graphical elements in tabletop and multi-surface environments

Daniel Wigdor, Chia Shen, Clifton Forlines, and Ravin Balakrishnan. 2007. Perception of elementary graphical elements in tabletop and multi-surface environments.  In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’07). ACM, New York, NY, USA,  473-482.

Exploring and reducing the effects of orientation on text readability in volumetric displays

Tovi Grossman, Daniel Wigdor, and Ravin Balakrishnan. 2007. Exploring and reducing the effects of orientation on text readability in volumetric displays.  In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’07). ACM, New York, NY, USA,  483-492.

Direct-touch vs. mouse input for tabletop displays

Clifton Forlines, Daniel Wigdor, Chia Shen, and Ravin Balakrishnan. 2007. Direct-touch vs. mouse input for tabletop displays. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’07). ACM, New York, NY, USA, 647-656.

Exploring the effects of group size and display configuration on visual search

Clifton Forlines, Chia Shen, Daniel Wigdor, and Ravin Balakrishnan. 2006. Exploring the effects of group size and display configuration on visual search.  In Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work (CSCW ’06). ACM, New York, NY, USA,  11-20.

Multi-user, multi-display interaction with a single-user, single-display geospatial application

Clifton Forlines, Alan Esenther, Chia Shen, Daniel Wigdor, and Kathy Ryall. 2006. Multi-user, multi-display interaction with a single-user, single-display geospatial application.  In Proceedings of the 19th annual ACM symposium on User interface software and technology (UIST ’06). ACM, New York, NY, USA,  273-276.

Effects of display position and control space orientation on user preference and performance

Daniel Wigdor, Chia Shen, Clifton Forlines, and Ravin Balakrishnan. 2006. Effects of display position and control space orientation on user preference and performance.  In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’06), Rebecca Grinter, Thomas Rodden, Paul Aoki, Ed Cutrell, Robin Jeffries, and Gary Olson (Eds.). ACM, New York, NY, USA,  309-318.

Rotation and translation mechanisms for tabletop interaction

Mark Hancock, Frederic Vernier, Daniel Wigdor, Sheilagh Carpendale, Chia Shen. (2006). Rotation and translation mechanisms for tabletop interaction. Proceedings of the First IEEE International Workshop on Horizontal Interactive Human-Computer Systems, pp. 79-86.

Empirical investigation into the effect of orientation on text readability in tabletop displays

Daniel Wigdor and Ravin Balakrishnan. 2005. Empirical investigation into the effect of orientation on text readability in tabletop displays.  In Proceedings of the ninth conference on European Conference on Computer Supported Cooperative Work (ECSCW’05), Hans Gellersen, Kjeld Schmidt, Michel Beaudouin-Lafon, and Wendy Mackay (Eds.). Springer-Verlag New York, Inc., New York, NY, USA,  205-224.

Multi-finger gestural interaction with 3d volumetric displays

Tovi Grossman, Daniel Wigdor, and Ravin Balakrishnan. 2004. Multi-finger gestural interaction with 3d volumetric displays.  In Proceedings of the 17th annual ACM symposium on User interface software and technology (UIST ’04). ACM, New York, NY, USA,  61-70.

A comparison of consecutive and concurrent input text entry techniques for mobile phones

Daniel Wigdor and Ravin Balakrishnan. 2004. A comparison of consecutive and concurrent input text entry techniques for mobile phones.  In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’04). ACM, New York, NY, USA,  81-88.

TiltText: using tilt for text input to mobile phones

Daniel Wigdor and Ravin Balakrishnan. 2003. TiltText: using tilt for text input to mobile phones.  In Proceedings of the 16th annual ACM symposium on User interface software and technology (UIST ’03). ACM, New York, NY, USA,  81-90.

 

Hunter gatherer: interaction support for the creation and management of within-web-page collections

m. c. schraefel, Yuxiang Zhu, David Modjeska, Daniel Wigdor, and Shengdong Zhao. 2002. Hunter gatherer: interaction support for the creation and management of within-web-page collections. In Proceedings of the 11th international conference on World Wide Web (WWW ’02). ACM, New York, NY, USA, 172-181.

Hunter gatherer: within-web-page collection making

m. c. schraefel, Daniel Wigdor, Yuxiang Zhu, and David Modjeska. 2002. Hunter gatherer: within-web-page collection making. In CHI ’02 Extended Abstracts on Human Factors in Computing Systems (CHI EA ’02). ACM, New York, NY, USA, 826-827.

LivOlay: interactive ad-hoc registration and overlapping of applications for collaborative visual exploration

Hao Jiang, Daniel Wigdor, Clifton Forlines, Michelle Borkin, Jens Kauffmann, and Chia Shen. 2008. LivOlay: interactive ad-hoc registration and overlapping of applications for collaborative visual exploration. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’08). ACM, New York, NY, USA, 1357-1360.

Refereed Conference Papers (short)

Let’s kick it: how to stop wasting the bottom third of your large screen display

Ricardo Jota, Pedro Lopes, Daniel Wigdor, and Joaquim Jorge 2014. Let’s kick it: how to stop wasting the bottom third of your large screen display. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’14). Association for Computing Machinery, New York, NY, USA, 1411–1414.

Table-centric interactive spaces for real-time collaboration

Daniel Wigdor, Chia Shen, Clifton Forlines, and Ravin Balakrishnan. 2006. Table-centric interactive spaces for real-time collaboration.  In Proceedings of the working conference on Advanced visual interfaces (AVI ’06). ACM, New York, NY, USA,  103-107.

Multi-user, multi-display interaction with a single-user, single-display geospatial application

Clifton Forlines, Alan Esenther, Chia Shen, Daniel Wigdor, and Kathy Ryall. 2006. Multi-user, multi-display interaction with a single-user, single-display geospatial application.  In Proceedings of the 19th annual ACM symposium on User interface software and technology (UIST ’06). ACM, New York, NY, USA,  273-276.

Hunter gatherer: within-web-page collection making

m. c. schraefel, Daniel Wigdor, Yuxiang Zhu, and David Modjeska. 2002. Hunter gatherer: within-web-page collection making. In CHI ’02 Extended Abstracts on Human Factors in Computing Systems (CHI EA ’02). ACM, New York, NY, USA, 826-827.

LivOlay: interactive ad-hoc registration and overlapping of applications for collaborative visual exploration

Hao Jiang, Daniel Wigdor, Clifton Forlines, Michelle Borkin, Jens Kauffmann, and Chia Shen. 2008. LivOlay: interactive ad-hoc registration and overlapping of applications for collaborative visual exploration. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’08). ACM, New York, NY, USA, 1357-1360.

Invited Papers

publications

Recent Startups

My group at the University of Toronto occasionally spins-out companies to commercialize our work and otherwise participate in industry. Two such spin-outs are presently operating:

Chatham Labs was founded in 2018 to solve the ‘last mile problem’ of tech transfer from the research lab to integrated product-ready technologies, in partnership with leading-edge clients in the IT industry. Our projects included applied AI for real-time systems, user interface software and hardware, and operating system architectures for embedded AI. Chatham Labs was acquired by Facebook in 2020, and is now Reality Labs Research Toronto.

Tactual Labs was formed in 2013 to commercialize our work in touch and gestural interface technologies. Tactual brings human sensing to and around every surface: its technology surrounds flat or free-form objects with accurate, real-time in-air, skeletal and contact sensing. Tactual technology “sees” the human hand and body in 3D from every point on an object’s surface. Tactual solutions are deployed to development partners, empowering digital platforms across a variety of markets including mixed reality, surface computing, mobility, automotive, consumer electronics, and robotics. More information may be found at TactualLabs.com.

startups

BOOKS

Brave NUI World (Korean)

Daniel Wigdor and Dennis Wixon, 2013. 

Brave NUI World: Designing Natural User Interfaces for Touch and Gesture (Korean Edition). Morgan Kaufmann Publishers Inc., San Francisco, CA, USA. ISBN: 9788994774169.

Brave NUI World (Chinese)

Daniel Wigdor and Dennis Wixon, 2013. Brave NUI World: Designing Natural User Interfaces for Touch and Gesture (Chinese Edition). Morgan Kaufmann Publishers Inc., San Francisco, CA, USA. ISBN: 9787115293060.

Computer Science Handbook, Third Edition

Ken Hinckley, Robert J. K. Jacob, Colin Ware, Jacob Wobbrock, Daniel Wigdor. Input/output devices and interaction techniques. In Computer Science Handbook, Third Edition. Allen B. Tucker (Ed.). Chapman & Hall/CRC. Danvers, MA. ISBN: 978-1439898703.

The Human-Computer Interaction Handbook, Third Edition

Ken Hinckley and Daniel Wigdor (2011). Input Technologies and Techniques. In The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies and Emerging Applications, Third Edition. Andrew Sears and Julie A. Jacko (eds). CRC Press. ISBN: 978-1439829431.

Brave NUI World

Daniel Wigdor and Dennis Wixon. 2011. Brave NUI World: Designing Natural User Interfaces for Touch and Gesture. Morgan Kaufmann Publishers Inc., San Francisco, CA, USA.  ISBN: 978-0123822314.

Tabletops – Horizontal Interactive Displays

Tovi Grossman & Daniel Wigdor (2010). On, Above, and Beyond: Taking Tabletops to the Third Dimension. In Tabletops – Horizontal Interactive Displays. Christian Mueller-Tomfelde (ed.). Springer. ISBN: 978-1-84996-112-7.

Tabletops – Horizontal Interactive Displays

Hrvoje Benko & Daniel Wigdor (2010). Imprecision, Inaccuracy, and Frustration: The Tale of Touch Input. In Tabletops – Horizontal Interactive Displays. Christian Mueller-Tomfelde (ed.). Springer. ISBN: 978-1-84996-112-7.

Interactive Artifacts and Furniture Supporting Collaborative Work and Learning

Chia Shen, Kathy Ryall, Clifton Forlines, Alan Esenther, Frédéric Vernier, Katherine Everitt, Mike Wu, Daniel Wigdor, Meredith Ringel Morris, Mark Hancock, and Edward Tse (2008). Collaborative Tabletop Research and Evaluation. In Interactive Artifacts and Furniture Supporting Collaborative Work and Learning. Pierre Dillenbourg, Jeffrey Huang, and Mauro Cherubini (Eds). Springer. ISBN 978-1441945815.

books

PATENTS

Drawn from USPTO database of issued patents. Not-yet issued patents, patent applications, and patents in other jurisdictions are not included here.

Multimodal kinematic template matching and regression modeling for ray pointing prediction in virtual reality

Henrikson, R., Grossman, T., Trowbridge, S., Benko, H., Wigdor, D., Giordano, M., Glueck, M., Jonker, T., Gupta, A., Santosa, S., Medeiros, C., Clarke, D., (2023). Multimodal kinematic template matching and regression modeling for ray pointing prediction in virtual reality. US patent no. 11,656,693. Washington, DC: US Patent and Trademark Office.

Systems and methods for adaptive input thresholding

Lafreniere, B., Jonker, T., Santosa, S., Benko, H., Wigdor, D., (2023). Systems and methods for adaptive input thresholding. US patent no. 11,579,704. Washington, DC: US Patent and Trademark Office.

Fast multi-touch noise reduction

Forlines, C., Leigh, D., Wigdor, D., Sanders, S., (2022). Fast multi-touch noise reduction. US patent no. 11,520,450. Washington, DC: US Patent and Trademark Office.

Saccade-based positioning for radial user interface

Giordano, M., Parent, M., Wigdor, D., Santosa, S., Grossman, T., Ahn, S., (2022). Saccade-based positioning for radial user interface. US patent no. 11,449,138. Washington, DC: US Patent and Trademark Office.

Multimodal kinematic template matching and regression modeling for ray pointing prediction in virtual reality

Henrikson, R., Grossman, T., Trowbridge, S., Benko, H., Wigdor, D., Giordano, M., Glueck, M., Jonker, T., Gupta, A., Santosa, S., Medeiros, C., Clarke, D., (2022). Multimodal kinematic template matching and regression modeling for ray pointing prediction in virtual reality. US patent no. 11,256,342. Washington, DC: US Patent and Trademark Office.

System and method for performing hit testing in a graphical user interface

De Araujo, B., Deber, J., Forlines, C., Costa, R., Wigdor, D., (2021). System and method for performing hit testing in a graphical user interface. US patent no. 11,068,105. Washington, DC: US Patent and Trademark Office.

Fast multi-touch sensor with user-identification techniques

Wigdor, D., (2021). Fast multi-touch sensor with user-identification techniques. US patent no. 11,054,945. Washington, DC: US Patent and Trademark Office.

Theme-based augmentation of photorepresentative view

Wigdor, D., Tedesco, M., (2021). Theme-based augmentation of photorepresentative view. US patent no. 10,972,680. Washington, DC: US Patent and Trademark Office.

Head-coupled kinematic template matching for predicting 3D ray cursors

Henrikson, R., Grossman, T., Trowbridge, S., Benko, H., Wigdor, D., (2020). Head-coupled kinematic template matching for predicting 3D ray cursors. US patent no. 10,824,247. Washington, DC: US Patent and Trademark Office.

Orthogonal signaling touch user, hand and object discrimination systems and methods

Leigh, D., Forlines, C., Costa, R., Wigdor, D., Sanders, S., (2020). Orthogonal signaling touch user, hand and object discrimination systems and methods. US patent no. 10,691,251. Washington, DC: US Patent and Trademark Office.

Dynamic assignment of possible channels in a touch sensor

Leigh, D., Forlines, C., Wigdor, D., Sanders, S., (2020). Dynamic assignment of possible channels in a touch sensor. US patent no. 10,691,279. Washington, DC: US Patent and Trademark Office.

Decimation supplementation strategies for input event processing

Costa, R., Forlines, C., Wigdor, D., Sanders, S., De Araujo, B., (2020). Decimation supplementation strategies for input event processing. US patent no. 10,620,746. Washington, DC: US Patent and Trademark Office.

Systems and methods for using hover information to predict touch locations and reduce or eliminate touchdown latency

Forlines, C., Costa, R., Wigdor, D., Singh, K., Xia, H., (2020). Systems and methods for using hover information to predict touch locations and reduce or eliminate touchdown latency. US patent no. 10,592,049. Washington, DC: US Patent and Trademark Office.

Systems and methods for using hover information to predict touch locations and reduce or eliminate touchdown latency

Forlines, C., Costa, R., Wigdor, D., Singh, K., Xia, H., (2020). Systems and methods for using hover information to predict touch locations and reduce or eliminate touchdown latency. US patent no. 10,592,050. Washington, DC: US Patent and Trademark Office.

Pressure informed decimation strategies for input event processing

Wigdor, D., Forlines, C., (2020). Pressure informed decimation strategies for input event processing. US patent no. 10,558,293. Washington, DC: US Patent and Trademark Office.

Fast multi-touch noise reduction

Forlines, C., Leigh, D., Wigdor, D., Sanders, S., (2020). Fast multi-touch noise reduction. US patent no. 10,551,985. Washington, DC: US Patent and Trademark Office.

Orthogonal frequency scan scheme in touch system

Wigdor, D., Leigh, D., (2019). Orthogonal frequency scan scheme in touch system. US patent no. 10,503,338. Washington, DC: US Patent and Trademark Office.

Fast multi-touch sensor

Wigdor, D., (2019). Fast multi-touch sensor. US patent no. 10,444,915. Washington, DC: US Patent and Trademark Office.

Dynamic assignment of possible channels in a touch sensor

Leigh, D., Forlines, C., Wigdor, D., Sanders, S., (2019). Dynamic assignment of possible channels in a touch sensor. US patent no. 10,289,256. Washington, DC: US Patent and Trademark Office.

Fast multi-touch sensor with user identification techniques

Wigdor, D., (2019). Fast multi-touch sensor with user identification techniques. US patent no. 10,261,646. Washington, DC: US Patent and Trademark Office.

Decimation supplementation strategies for input event processing

Costa, R., Forlines, C., Wigdor, D., Sanders, S., De Araujo, B., (2019). Decimation supplementation strategies for input event processing. US patent no. 10,241,612. Washington, DC: US Patent and Trademark Office.

System and method for performing hit testing in a graphical user interface

Rodrigues De Araujo, B., Deber, J., Forlines, C., Costa, R., Wigdor, D., (2019). System and method for performing hit testing in a graphical user interface. US patent no. 10,241,760. Washington, DC: US Patent and Trademark Office.

Hybrid systems and methods for low-latency user input processing and feedback

Wigdor, D., Sanders, S., Costa, R., Forlines, C., (2019). Hybrid systems and methods for low-latency user input processing and feedback. US patent no. 10,222,952. Washington, DC: US Patent and Trademark Office.

Tool to measure the latency of touchscreen devices

Deber, J., De Araujo, B., Costa, R., Forlines, C., Leigh, D., Sanders, S., Wigdor, D., (2019). Tool to measure the latency of touchscreen devices. US patent no. 10,216,602. Washington, DC: US Patent and Trademark Office.

Fast multi-touch noise reduction

Forlines, C., Leigh, D., Wigdor, D., Sanders, S., (2019). Fast multi-touch noise reduction. US patent no. 10,168,849. Washington, DC: US Patent and Trademark Office.

Pressure informed decimation strategies for input event processing

Wigdor, D., Forlines, C., (2018). Pressure informed decimation strategies for input event processing. US patent no. 10,133,400. Washington, DC: US Patent and Trademark Office.

Systems and methods for using hover information to predict touch locations and reduce or eliminate touchdown latency

Forlines, C., Costa, R., Wigdor, D., Singh, K., Xia, H., (2018). Systems and methods for using hover information to predict touch locations and reduce or eliminate touchdown latency. US patent no. 10,088,952. Washington, DC: US Patent and Trademark Office.

Fast multi-touch noise reduction

Forlines, C., Leigh, D., Wigdor, D., Sanders, S., (2018). Fast multi-touch noise reduction. US patent no. 10,019,125. Washington, DC: US Patent and Trademark Office.

Interfacing with a computing application using a multi-digit sensor

Benko, H., Wigdor, D., (2018). Interfacing with a computing application using a multi-digit sensor. US patent no. 10,013,143. Washington, DC: US Patent and Trademark Office.

Decimation strategies for input event processing

Costa, R., Forlines, C., Wigdor, D., Sanders, S., (2018). Decimation strategies for input event processing. US patent no. 9,990,696. Washington, DC: US Patent and Trademark Office.

Orthogonal signaling touch user, hand and object discrimination systems and methods

Leigh, D., Forlines, C., Costa, R., Wigdor, D., Sanders, S., (2018). Orthogonal signaling touch user, hand and object discrimination systems and methods. US patent no. 9,933,880. Washington, DC: US Patent and Trademark Office.

Fast multi-touch sensor with user identification techniques

Wigdor, D., (2018). Fast multi-touch sensor with user identification techniques. US patent no. 9,933,909. Washington, DC: US Patent and Trademark Office.

Hybrid systems and methods for low-latency user input processing and feedback

Wigdor, D., Sanders, S., Jota Costa, R., Forlines, C., (2018). Hybrid systems and methods for low-latency user input processing and feedback. US patent no. 9,927,959. Washington, DC: US Patent and Trademark Office.

Always-available input through finger instrumentation

YANG, X., Grossman, T., Wigdor, D., Fitzmaurice, G., (2018). Always-available input through finger instrumentation. US patent no. 9,921,687. Washington, DC: US Patent and Trademark Office.

Augmented view of advertisements

Clavin, J., Tedesco, M., Wigdor, D., (2018). Augmented view of advertisements. US patent no. 9,880,386. Washington, DC: US Patent and Trademark Office.

Frequency conversion in a touch sensor

Leigh, D., Forlines, C., Wigdor, D., Sanders, S., (2018). Frequency conversion in a touch sensor. US patent no. 9,870,112. Washington, DC: US Patent and Trademark Office.

Decimation strategies for input event processing

Costa, R., Forlines, C., Wigdor, D., Sanders, S., (2017). Decimation strategies for input event processing. US patent no. 9,846,920. Washington, DC: US Patent and Trademark Office.

System for measuring latency on a touch device

Leigh, D., Forlines, C., Wigdor, D., Sanders, S., (2017). System for measuring latency on a touch device. US patent no. 9,841,839. Washington, DC: US Patent and Trademark Office.

Low-latency visual response to input via pre-generation of alternative graphical representations of application elements and input handling on a graphical processing unit

Wigdor, D., Sanders, S., Jota Costa, R., Forlines, C., (2017). Low-latency visual response to input via pre-generation of alternative graphical representations of application elements and input handling on a graphical processing unit. US patent no. 9,836,313. Washington, DC: US Patent and Trademark Office.

Reducing control response latency with defined cross-control behavior

McCanny, B., Forlines, C., Wigdor, D., (2017). Reducing control response latency with defined cross-control behavior. US patent no. 9,830,014. Washington, DC: US Patent and Trademark Office.

Orthogonal frequency scan scheme in touch system

Wigdor, D., Leigh, D., (2017). Orthogonal frequency scan scheme in touch system. US patent no. 9,830,015. Washington, DC: US Patent and Trademark Office.

Fast multi-touch noise reduction

Forlines, C., Leigh, D., Wigdor, D., Sanders, S., (2017). Fast multi-touch noise reduction. US patent no. 9,811,214. Washington, DC: US Patent and Trademark Office.

Fast multi-touch sensor with user identification techniques

Wigdor, D., (2017). Fast multi-touch sensor with user identification techniques. US patent no. 9,710,113. Washington, DC: US Patent and Trademark Office.

Frequency conversion in a touch sensor

Leigh, D., Forlines, C., Wigdor, D., Sanders, S., (2017). Frequency conversion in a touch sensor. US patent no. 9,710,116. Washington, DC: US Patent and Trademark Office.

Reducing control response latency with defined cross-control behavior

McCanny, B., Forlines, C., Wigdor, D., (2017). Reducing control response latency with defined cross-control behavior. US patent no. 9,632,615. Washington, DC: US Patent and Trademark Office.

Hybrid systems and methods for low-latency user input processing and feedback

Wigdor, D., Sanders, S., Jota Costa, R., Forlines, C., (2016). Hybrid systems and methods for low-latency user input processing and feedback. US patent no. 9,507,500. Washington, DC: US Patent and Trademark Office.

Manipulation of graphical elements via gestures

Larco, V., Wigdor, D., Williams, S., (2015). Manipulation of graphical elements via gestures. US patent no. 9,152,317. Washington, DC: US Patent and Trademark Office.

Low-latency touch sensitive device

Leigh, D., Wigdor, D., (2015). Low-latency touch sensitive device. US patent no. 9,019,224. Washington, DC: US Patent and Trademark Office.

Proximity-aware multi-touch tabletop

Annett, M., Grossman, T., Wigdor, D., Fitzmaurice, G., (2015). Proximity-aware multi-touch tabletop. US patent no. 8,976,135. Washington, DC: US Patent and Trademark Office.

Proximity-aware multi-touch tabletop

Annett, M., Grossman, T., Wigdor, D., Fitzmaurice, G., (2015). Proximity-aware multi-touch tabletop. US patent no. 8,976,136. Washington, DC: US Patent and Trademark Office.

Interfacing with a computing application using a multi-digit sensor

Benko, H., Wigdor, D., (2014). Interfacing with a computing application using a multi-digit sensor. US patent no. 8,810,509. Washington, DC: US Patent and Trademark Office.

Augmented view of advertisements

Clavin, J., Tedesco, M., Wigdor, D., (2014). Augmented view of advertisements. US patent no. 8,670,183. Washington, DC: US Patent and Trademark Office.

Teaching gestures with offset contact silhouettes

Benko, H., Wigdor, D., Freeman, D., (2014). Teaching gestures with offset contact silhouettes. US patent no. 8,622,742. Washington, DC: US Patent and Trademark Office.

Hand posture mode constraints on touch input

Hoover, P., Oustiogov, M., Wigdor, D., Benko, H., Lombardo, J., (2013). Hand posture mode constraints on touch input. US patent no. 8,514,188. Washington, DC: US Patent and Trademark Office.

Multi-modal interaction on multi-touch display

Wigdor, D., Hoover, P., Hofmeester, K., (2013). Multi-modal interaction on multi-touch display. US patent no. 8,487,888. Washington, DC: US Patent and Trademark Office.

Visual response to touch inputs

Levy, R., Williams, S., Cronin, M., Mazeev, M., Beatty, B., Wigdor, D., (2013). Visual response to touch inputs. US patent no. 8,446,376. Washington, DC: US Patent and Trademark Office.

Interactive display system with contact geometry interface

Cabrera Cordon, L., Levy, R., Ramani, S., Wigdor, D., Wu, J., Middleton, I., Hoover, P., Subramaniam, S., Pessoa, C., (2013). Interactive display system with contact geometry interface. US patent no. 8,390,600. Washington, DC: US Patent and Trademark Office.

Displaying GUI elements on natural user interfaces

Wigdor, D., Hoover, P., (2012). Displaying GUI elements on natural user interfaces. US patent no. 8,261,212. Washington, DC: US Patent and Trademark Office.

Concurrent data entry for a portable device

Wigdor, D., (2010). Concurrent data entry for a portable device. US patent no. 7,721,968. Washington, DC: US Patent and Trademark Office.

patents

Expert Witness for User Interface Technology

Areas of Expertise: User interfaces (computers and other IT devices), user interfaces for AI, input devices, input techniques, interaction methods, text entry methods, mouse input, touch input, pen input, gesture input, gesture recognition, touch screens, smartphones, tablets, tabletops, mobile devices, mobile computing, virtual reality, augmented reality, mixed reality, haptic, and other output technologies.

Experience: I have completed work as an expert witness on 36 legal disputes, including both insurance liability and intellectual property cases related to patent infringement and validity in the field of user interface technology. I have filed numerous expert reports and IPR declarations, and have been deposed ten (10) times, and testified at trial five (5) times in US district court, in ITC hearings, and in the High Court of Justice in Great Britain.

I am an inventor on more than 50 issued US patents and have authored over 100 peer-reviewed academic papers. My book, Brave NUI world, is used to teach innovative human-computer interaction at top schools around the world. I have founded numerous companies, and have served as a research director at Meta after it acquired one of them. Technologies I have invented may be found in more than a billion devices worldwide. See my publications and my bio. for more information.

Begun Matter For Venue Firm Topics
2019 Match Group v. Bumble
⤷ U.S. #9,733,811
⤷ U.S. #9,959,023
⤷ U.S. #10,203,854
Bumble US District Court for the Western District of Texas Cooley Prepared an expert report regarding the invalidity of three patents. Deposed. Settled prior to trial.
2018 Cypress Lake Software v. Samsung
⤷ U.S. # 9,423,923
⤷ U.S. # 9,423, 938
⤷ U.S. # 9,823,838
⤷ U.S. # 9,870,145
Samsung US District Court for the Eastern District of Texas Baker Botts Prepared expert reports regarding the invalidity of and non-infringement of US patents. Was deposed, and prepared declarations in support of ex parte reviews.
2017 Blackberry v. PanOptis Patent Management
⤷ U.S. # 8,174,506
Blackberry US Patent & Trademark Office Patent Trial and Appeal Board Oblon, McCelland, Maier & Neustadt Prepared a declaration in support of petition for inter partes review.
2017 ARRIS v. Sony ARRIS United States International Trade Commission Fish and Richardson Case settled before reports were served.
2017 Sony v. ARRIS
⤷ U.S. # 6,556,221
ARRIS United States International Trade Commission Fish and Richardson Prepared expert reports regarding the invalidity and non-infringement of U.S. patent. Deposed.
2017 Apple v. Qualcomm Qualcomm US District Court for the Southern District of California Quinn Emanuel Prepared an expert report assessing dozens of Qualcomm's patents. Deposed.
2016 Sony v. Avago Technologies
⤷ U.S. # 8,147,332
Sony U.S. Patent and Trademark Office Patent Trial and Appeal Board Kirkland & Ellis Prepared a declaration in support of IPR petition.
2016 Apple v. Chestnut Hill Sound
⤷ U.S. #  8,725,063
Chestnut Hill Sound U.S. Patent and Trademark Office Patent Trial and Appeal Board Wolf Greenfield Prepared a declaration in support of IPR response regarding validity of US patent # 8,725,063. Deposed.
2016 Rovi Corporation v. Comcast
⤷ U.S. # 8,006,263
⤷ U.S. # 8,578,413
⤷ U.S. # 8,046,801
Comcast United States International Trade Commission Winston & Strawn Prepared expert reports on both the invalidity and non-infringement of US patents. Prepared a declaration regarding the non-infringement of a new design in the enforcement phase. Deposed twice, and testified at trial.
2016 Immersion v. Apple
⤷ U.S. # 8,659,571
⤷ U.S. # 8,749,507
Immersion United States International Trade Commission Irell & Manella Prepared an expert report (for ITC) and declaration (for IPR) on validity of US patents. Deposed, testified at trial.
2015 Ericsson v. Apple Ericsson US District Court for the Eastern District of Texas Bunsow De Mory Consulted on case. Case settled prior to serving of reports.
2015 Ericsson v. Apple Ericsson United States International Trade Commission Winston & Strawn Consulted on case. Case settled prior to report preparation.
2015 BlackBerry v. Typo Products LLC
⤷ U.S. # 8,162,552
⤷ U.S. # 7,629,964
BlackBerry US District Court for the Northern District of California Quinn Emanuel Prepared expert reports on both infringement and validity of US patents. Case settled prior to expert discovery.
2014 Cypress Semiconductor v. BlackBerry
⤷ U.S. # 8,059,015
⤷ U.S. # 8,004,497
⤷ U.S. # 8,519,973
Cypress Semiconductor US Patent & Trademark Office Patent Trial and Appeal Board Oblon, Spivak, McClelland, Maier, and Neustadt Prepared declaration in support of inter partes review of US patents.
2014 Aylus Networks v. Apple
⤷ U.S. # RE44,412
Aylus Networks US District Court for the Northern District of California Quinn Emanuel Prepared a declaration in support of a claim construction brief.
2014 Rockstar Consortium v. Google
⤷ U.S. # 6,037,937
Google US District Court for the Northern District of California Williams & Connolly Prepared a declaration in support of inter partes review of US patent.
2013 Apple v. Motorola
⤷ U.S. # 8,031,050
Motorola US District Court for the Southern District of Florida Quinn Emanuel Prepared an expert report on the validity of US patent # 8,031,050.
2013 Apple v. Samsung
⤷ U.S. # 8,074.172
Samsung US District Court for the Northern District of California Quinn Emanuel Prepared expert reports on the invalidity and non-infringement of the asserted patent. Was deposed, and testified at trial.
2013 Nokia v. HTC HTC High Court of Justice, Chancery Division, Patents Court, Gr.Brit. Hogan Lovells Consulted on the invalidity and non-infringement of asserted patents. Case settled prior to serving of expert reports.
2012 Motorola Mobility Inc. v. Apple Inc. Motorola Mobility Inc. US District Court for the Southern District of Florida Keker & Van Nest Case settled prior to expert discovery.
2012 Apple v. HTC
⤷ U.S. # 5,946,647
HTC United States International Trade Commission Quinn Emanuel Prepared expert reports on invalidity and non-infringement of US patent # 5,946,647.
2012 Apple v. Samsung Samsung US District Court for the Northern District of California Quinn Emanuel Consulted on the invalidity and non-infringement of asserted patents. Case settled prior to expert discovery.
2012 Apple v. HTC
⤷ U.K. # 2,098,948
HTC High Court of Justice, Chancery Division, Patents Court, Gr.Brit. Powell Gilbert Prepared expert reports on invalidity and non-infringement regarding software architectures for user interface platforms / operating systems. Testified at trial; per UK procedures, was not deposed.
2011 Apple v. HTC HTC US District Court for the District of Delaware Perkins Coie Consulted on the invalidity and non-infringement of asserted patents. Case settled prior to expert discovery.
2011 Apple v. HTC
⤷ U.S. # 7,469,381
HTC United States International Trade Commission Quinn Emanuel The invalidity and non-infringement of a US patent regarding mobile user interfaces involving gestures on a touchscreen display. Deposed, testified at trial.
expert-witness

BIOGRAPHY

Daniel Wigdor is a professor of computer science, conducting his research in the Dynamic Graphics Project at the University of Toronto. He is the Associate Chair for Partnerships and Innovation for the Department of Computer Science, as well as the Director, Research Science of Meta’s Reality Labs Toronto.

His research is in the area of human-computer interaction, with major areas of focus in the architecture of highly-performant UI’s, in interaction and application models for mobile computing, in platform design for ubiquitous computing, and in post-WIMP interaction methods. Before joining the faculty at U of T in 2011, Daniel was a researcher at Microsoft Research, as well as the user experience architect of the Microsoft Surface Table and Microsoft’s Entertainment and Devices division. Daniel has served as a visiting associate professor at Cornell Tech (2017-2018), as an affiliate assistant professor at the University of Washington (2009-2011), and fellow and associate at Harvard University (2007-2008, 2011-2012). He conducted research as an intern at Mitsubishi Electric Research Labs (2005-2008). For his research, he has been awarded an Ontario Early Researcher Award (2014), the Alfred P. Sloan Foundation’s Research Fellowship (2015), and an NSERC Industrial Research Chair (2018), as well as best paper awards or honourable mentions at CHI 2021CHI 2019CHI 2018CHI 2017CHI 2016CHI 2015CHI 2014Graphics Interface 2013CHI 2011, and UIST 2004. Three of his projects were selected as the People’s Choice Best Talks at CHI 2014 and CHI 2015.

Daniel is co-founder of Iota Wireless, a startup commercializing his research in mobile-phone gestural interaction, of Addem, a startup commercializing his team’s work in printed circuit board fabrication methods, of Tactual Labs, a startup commercializing his research in novel human sensing, and of Chatham Labs, an HCI research consultancy which was acquired by Facebook in 2020. Daniel is the co-author of Brave NUI World | Designing Natural User Interfaces for Touch and Gesturethe first practical book for the design of touch and gesture interfaces (available in English, Chinese, and Korean). He has also published dozens of other works as invited book chapters and papers in leading international journals and conferences, and is a named inventor on over four dozen patents and pending patent applications. Daniel’s is sought after as an expert witness, and has testified before courts and commissions in the United Kingdom and the United States. Further information, including publications and videos demonstrating some of his research, can be found at danielwigdor.com.

 

biography